Thursday, February 7, 2019

Sentient Weapons

About 2 weeks ago, I posted a question to Twitter -
One of the players in my 1e campaign has acquired an intelligent magic sword and I often overlook "playing" it in game. What tricks do you have for using a sword's personality in-game?
 I got a lot of feedback, and have been putting it into play (pardon the pun.)  Here are four takeaways that stick out to me:

  • Make it more visible. Ideas included: put it into your initiative rolls, hang a picture or quick reference card (QRC) from your GM screen
  • Flesh it out. Give it more than a name and a purpose. What are its likes, dislikes, and fears? Build a reaction table (or simple AI) for it. Give it some knowledge that could help the party (or misinformation/outdated information that might not help.)
  • Plan for it to act. Consider some things that it might do or say in a given situation, record these on its QRC.
  • (Unrelated, but worthwhile) Put together some lore.  Think about what players might learn about the magic item from a sage, Legend Lore spell, or similar.
I've put together a format that I'm using for magic items going forward.  I'm currently working on some items for my patreon, and having a template makes it so much better.  Here's what it looks like:


Name:
Description:
Special Purpose: 
5e Specific:
   Sentience:
   Abilities:
1e Specific:
   Alignment 
   Int:     Ego:      Personality: 
   Special Abilities:
   Speaks: Common, Orcish, & Ogrish.
Personality:
Mannerisms:
Lore:
Notes:

Thanks to my patrons over at https://www.patreon.com/mountainfoot  - their sponsorship makes it possible for me to make more stuff publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.

Wednesday, February 6, 2019

1000 Twitter Followers

Now that I've hit 1000 followers on twitter, I'm releasing a special map. Friends are helping my celebrate by publishing 1-page(ish) adventures based on the map.  So far, there are 2 5E versions, a 1E version (by me), and a Savage Worlds version.  If you'd like to play along, please drop me a line to let me know where your adventure is posted and I'll link it here.  If you post it on Twitter, use the hashtag #FootOfTheMountain1000

Here's the map:
 And here are the adventures I know about:


Thanks to my patrons over at https://www.patreon.com/mountainfoot  - their sponsorship makes it possible for me to make more of my maps publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/

Wednesday, January 16, 2019

The Pennyworth Mine

The Pennyworth mine was dug following a rich vein of copper ore.  It is three levels deep, connected by a single shaft.  The lowest level bridges a chasm that drops 50' to an Underdark tunnel.

The mine was productive and supported a nearby hamlet for many years until something came up from the chasm and slaughtered the miners.  Survivors fled the hamlet and monsters moved in.

Today, the hamlet and mine are in ruins.  They beckon adventurers with the lure of treasure, and a connection to the Underdark itself.

Thanks to my patrons over at https://www.patreon.com/mountainfoot  - their sponsorship makes it possible for me to make more of my maps publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/

Tuesday, January 8, 2019

The knot and the node

Thanks to my patrons over at https://www.patreon.com/mountainfoot I've got another pair of maps to post here.  Their sponsorship makes it possible for me to make more of my maps publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.


The upper level of this cave complex is a maze of tunnels known as 'the knot.' No one knows how it was carved, or by whom (or what) - few know what lies beneath it. The maze is home to several inhabitants, both living and undead.


The node, a series of caves beneath the knot, is named after a massive column in the deepest reaches of the node.  The column is metallic and completely different from the rest of the cavern in which it stands.  While the metal of the column seems impervious to miners' tools, surely that can't be the only thing that has kept it from being hewn from the living rock and hauled to the surface.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/

Thursday, December 20, 2018

Underdark Waterfall


This cave and series of waterfalls has long been a watering stop along an underdark tunnel.  Recently a pair of ettercaps has taken up residence.  They tend to stay hidden on the shelf along the first waterfall and the cave further upstream.  When they see travellers that seem like easy pickings, they will leap upon them in an ambush.

A number of large and huge spiders inhabit the main part of the cave.

The cave and tunnels leading to it are heavily webbed, and a number of trip lines give both the spiders and the ettercaps forewarning of anything approaching.

While ettercaps and spiders do not gather treasure, there is likely to be some amount of incidental treasure - perhaps from https://dungeonspossums.blogspot.com/2018/12/random-treasure-tables.html

Thanks to my patrons over at https://www.patreon.com/mountainfoot  - their sponsorship makes it possible for me to make more of my maps publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/


A road-side shrine

For many years, a simple road-side shrine and chapel have been a feature of the road from Miles Crossing and Sand Lake.  Old Brother Willet welcomed travelers and often provided a warm loaf of bread and a bowl of fish stew to those wanting to wait out an afternoon rainstorm.

Then, about a week ago, he disappeared. At first, no one thought anything of it, then things started happening.  A nearby farm reported something spooking the animals. Travelers report a foreboding feeling, and traffic along the road is starting to dwindle.  Someone needs to get this sorted before it gets any worse.

What has happened to Brother Willet?  And what will become of the Sand Lake Road?

Thanks to my patrons over at https://www.patreon.com/mountainfoot  - their sponsorship makes it possible for me to make more of my maps publicly available and re-usable.  If you'd like to help, and get access to additional maps available for your personal or commercial re-use, please sign up.  Sponsorship levels start at $1 each month.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/

Friday, December 7, 2018

Three Caves


After being ambushed by a patrol of orcs, the party is able to track them back to a small, marshy valley.  There are caves on both the east and west walls of the canyon and one hidden behind a waterfall to the north.

These three caves are home to a small band of orcs with a shaman and a mated pair of ogres who back them up. If you want to bump out the challenge level, perhaps the shaman could be replaced with a half-orc fighter/cleric or another NPC willing to use a band of orcs.

This map is available for personal or commercial re-use with attribution. Please let me know if you use it for a personal game, I love to hear that my maps help people enjoy gaming. If you need an actual license with terms, this works for me: https://creativecommons.org/licenses/by/4.0/