Arden Vul Campaign Report

 After I wrapped up my Hochheim campaign, a 6-year-long AD&D campaign centered around a megadungeon, my group and I started afresh, using Arden Vul as our setting and Dungeon World as our mechanics (filtered through an OSR procedural lens).

I'm presenting player-facing session reports in a variety of styles. You can read them here:

  • Session 1
  • Session 2
  • Session 3
  • Session 4
  • Session 5
  • Session 6

I'm sure I'll write more about them. I'll try to collect the major pieces below.  In the meantime, if you have any questions, ask them here.

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