After I wrapped up my Hochheim campaign, a 6-year-long AD&D campaign centered around a megadungeon, my group and I started afresh, using Arden Vul as our setting and Dungeon World as our mechanics (filtered through an OSR procedural lens).
I'm presenting player-facing session reports in a variety of styles. You can read them here:
- Session 1
- Session 2
- Session 3
- Session 4
- Session 5
- Session 6
I'm sure I'll write more about them. I'll try to collect the major pieces below. In the meantime, if you have any questions, ask them here.
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